Note 4: Everything on the line after the closing parentheses is ignored, so the MTGA Export with the card number at the end is also supported. Note 3: The version without the set is the text export commonly found in online deck builders such as Scryfall and Tapped Out. If you have a 900 cards cube, load two halves and merge the decks. This allow for roughly 700 cards to be pasted at one time. Note 2: For some reason, the text boxes in TTS are limited to 16383 characters exactly. Note 1: The MTGO export option from Cube Cobra is the version without the set number and is supported as is. Will add 4 Demonic Tutor from Strixhaven Mystical Archive, the specific #27 print, in japanese. Will add 14 Forests from Zendikar Rising, with the specific #280 print. Will add 14 Islands from War of the Spark. Not that the search is exact and if you search for a specific set/number/language combo that don't exist, you will see the cards as not found in the log. Language is the 2 character code for languages used in Scryfall (see the notes below for the list). It will search only with those 3 parameters (but the Card Name is used to create the tooltip). If the Language is used, it must be used with the set code and collector's number. However, the Card Name is used to create the tool tip of the card, and thus should not be non-sense. To use set number, you must add the set code, and the search will be made using ONLY the set code and collector's number. If the Set Number is used, the parsing is a bit different. If omitted the Card will use the most recent release of the card. Where # is the number of copies, and SET is the 3 to 5-letters set code. The format supported for the deck list is the following: This secondary deck will also contain the backside of transform cards. If required a second pile will also appear in front of your seat, containing all tokens related to the cube. The cube will appear in front of your seat (This may take some time to load, see the log to follow progress). ![]() In the load window, paste a deck list and press the Load button. To load a cube, click the "Load Cube" button (seen only by host/admin). There is also one of each basic lands to copy in your deck. For a table more suited for Cube Draft, see Magic the GatheringĮach seat has it's own life counter and there are dice on the table to use as counters. I eventually made my own table that has all the best features of the tables I've downloaded and just load that table every time we start a game.This table is setup to play 2-4 players Magic the Gathering Cube Draft (or Cube Sealed). You can even find decks pre-made on the workshop but eventually it's just easier to import them yourself. I have found a few awesome tables on the workshop. Your meta will come together with your group and you'll settle on a power-level, at least that's what happened with my group. So expect a few salty, sweaty nights after a bit if you're group is a more casual one. People get a little slap happy with power creeping from paper to digital. Once you proxy a Gaea's Cradle, pretty much every deck has Gaea's Cradle. However, playing digital has the same issue proxies do. The copy function is SO useful, Making a copy of a permanent? make an actual copy of it. Stacking is a bit finnicky sometimes though. Additionally you can hold alt to "magnify" a card allowing you to read it easily. So some games are faster if you have players who know what they are looking for with fetches. Fetching cards is so much faster with a search function. Scrying requires either a hidden zone or honor rules. You can draw X cards by just tapping the number. ![]() It's not the worst thing the world, E/Q to tap, R to roll/shuffle, CTRL+C and V to copy, paste objects (cards, dice, etc). Like u/bobniborg1 said, the first 10 games are learning the controls and changing settings. I found this program that works really well.Ĭontrols take a bit of getting used to. However once you find a way you're comfortable with, it's no worse than pulling a stack of cards. Importing decks can be cumbersome, Some of the workshop deck importers either don't work, don't import tokens, or generate broken decks. So I have a few thoughts that are more than "It's pretty good" that I think might sway someone's opinion on using TTS for Commander. If you need help/have questions you can PM me if you'd like.
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